A lot of work has been going on behind the scenes of Dinosaur Run and I am happy to announce it's entering late stages.
Lots of Qol improvements, graphical fidelity, user options and more.
Endless Mode has come out of "experimental" stages.
Endless mode allows the player to play for as long as they can, in an endless mode.
Break points allow players to choose modifiers to enhance their play!
Banana and score multipliers
Monkey now has great looking fur - and a rework of his textures.
Fur reacts to physics, wind, etc.
Lots of bug fixes
New and improved Monkey and Dinosaur animations for :
New cape model for Monkey
Maximum Speed is now dictated by difficulty level
Dinosaur slows down a little when Monkey hits an obstacle, to better allow recovery (he's kind like that)
Reworked frequency the speed increases as the levels go on
Speed Increases slower on Endless, but the maximum speed is higher
Magnets, Golden Bananas and Bombs now extend the duration if a second (or so one) is picked up
More responsive graphics settings
Various UI improvements and consistency
What's to come:
More voice work
Endless Mode refinements (more modifiers)
Interactive Story Book
Polish and bug squashing
Thank you for the continued support, and I hope to hear your feedback!