It's been rather quiet for some time now, but that is because there has been a lot of admin to do, such as meetings and appointments, as well as client work - not to mention, of course, Dinosaur Run!
Work is going very steadily forward, currently Dinosaur Run is in the process of being integrated with Valve's Steamworks API - Achievements, Leaderboards, Trading Cards, Badges, Emoticons...etc. This is going very well, as is work on the rest of the game itself!
Apologies for the lack of a change log this time, but I can say there has been a lot of bug fixes, polish and more. The biggest changes come from changes to the graphics, audio and game settings (including another audio mixing pass) opening more options to the user - as well as tool tips further explaining each option. There are also a few new surprises to look forward to graphically.
Stay tuned for further updates - and expect a brand new launch trailer in the coming weeks!